SwordHeart
SwordHeart is a roguelike dungeon crawler where you control a heart. Explore, fight, upgrade and survive.
Each floor increases the difficulty with stronger and more numerous enemies
HOW TO PLAY
Controls
| Action | Keys |
|---|---|
| Movement | WASD or Arrow Keys |
| Options | O |
| Close menus | ESC |
Basic Instructions
- Select your class from the main menu
- Explore the dungeons by moving from room to room
- Defeat all enemies in each room to unlock the doors
- Collect coins and items from defeated enemies
- Visit the shop (🏪) to buy upgrades
- Face the boss of each floor to advance
- Survive as long as possible
Characters:
| Class | Weapon | Specialty |
|---|---|---|
| 🧙 Mage | Magic Wand | Auto-fire, high speed |
| ⚔️ Warrior | Sword and Shield | Tank with protective shield |
| 🏹 Rogue | Fast Bow | Criticals and evasion |
| ✝️ Cleric | Sacred Mace | Regeneration when clearing rooms |
| 🚶 Wanderer | Random | Balanced without modifiers |
| 🎸 Bard | Magic Lute | Constant area damage |
| 💀 Necromancer | Scythe | Resurrects & heal defeated enemies |
| 🔥 Berserker | War Axe | More damage at lower health, heal when kill. |
| 🗡️ Assassin | Twin Daggers | Devastating criticals, high evasion |
Notes:
This game is a prototype of an idea I had, and 90% of the code was generated by AI, so even though I've adjusted certain parameters, it may not be perfect.
SwordHeart is inspired by:
- The Binding of Isaac
- Risk of Rain
| Updated | 1 hour ago |
| Published | 15 days ago |
| Status | Released |
| Platforms | HTML5 |
| Release date | 14 days ago |
| Author | Xavier Arpa |
| Genre | Role Playing |
| Tags | Action RPG, Arcade, Difficult, Dungeon Crawler, Fantasy, Local multiplayer, Multiplayer, Roguelike, Singleplayer |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse, Xbox controller, Gamepad (any) |
| Accessibility | High-contrast |
| Multiplayer | Local multiplayer, Ad-hoc networked multiplayer |
| Player count | 1 - 4 |
Development log
- Fix item1 day ago
- Finally, Online Multiplayer Works perfect6 days ago
- Feels Better Local Multiplayer7 days ago
- Added Multiplayer Online and Local13 days ago






Leave a comment
Log in with itch.io to leave a comment.